In this 13-minute video tutorial we will see how to model a lantern using the Autodesk 3ds Max 3D polygonal modeling program. The exercise uses the profile of the object that rotated 360 ° will shape the surface of the solid which we will then finish with some small adjustments and the addition of details.
Related Posts
Modeling a Lighthouse Tower in Autodesk Maya
In this interesting video tutorial we will see how to make a nice 3D beacon using the Autodesk Maya modeling and rendering program. A very detailed and easy to follow…
Create Logo BMW in 3ds Max – Tutorial
A video lesson that illustrates how to create the famous logo of the BMW car manufacturer. The starting point is, as always, a 2d image of the logo on which…
Create Pac-Man Animation with Blender and After Effects
In this nice video tutorial we will see how to make the animation of the famous Pac-Man video game transporting it in reality by mixing the 3D character in a…
Modeling and Texturing an Teddy Bear in Cinema 4D
In this video tutorial we will see the whole modeling process of a teddy bear in Cinema 4D. The lesson is complete with creating and applying materials to the object.…
Modeling a Simple Table in 3ds Max using Spline
In this simple and fast video tutorial we will see how to create a modern 3d coffee table using the Autodesk 3ds Max polygonal modeling program. It is a ‘built’…
Create a Jelly Jiggle Animation in Cinema 4D
In this interesting video tutorial we will create an animated jelly cake using the Maxon Cinema 4D modeling and rendering program. We will use the Deformer Jiggle in to create…